In every edition of the Wireframe magazine the Toolkit section's Source Code article demonstrates how write game code in the Python coding language.
For example Wireframe issue 10 covers the classic arcade game Pang, which was ported to the ZX Spectrum, Amiga, and Commodore 64 home computers of the day.
Thanks to the popular Pygame Zero library module you can simulate the balloon spawning element of the game with an impressively short code listing.
And you can download the source code from GitHub: wfmag.cc/wfmag10.
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