Published by Raspberry Pi Press the Wireframe magazine is aimed at the gaming enthusiast with news, reviews, insights and coding tutorials.
There's a free to download digital edition and a paper version available from high street outlets such as WH Smiths and a number of supermarkets.
Below I provide an issue-by-issue list of the Toolbox section's Source Code articles on game simulation coding with their downloadable Python source code - typically using the Pygame or Pygame Zero modules.
• Issue 47 - Recreate the classic
Tron Light Cycle arcade game in Python.
• Issue 46 - Code a replica of the
Pipe Mania Puzzzle Game and begin connecting pipes.
• Issue 45 - Recreate a
Tiger-Heli Game simulation with its bomb dropping helicopter.
• Issue 44 - Code an Artillary-style Tank Game similar to
Worms Game Series.
• Issue 43 - Race around a
Namco Rally-X game road maze simuation.
• Issue 42 - Skip around a 3D cube pyramid with
classic Q*bert game simuation.
• Issue 41 - Fly through the clouds in
Konami’s Time Pilot free-srolling game simuation.
• Issue 40 - Recreate
JetPac gameplay to build and fuel a rocket under hostile alien fire.
• Issue 39 -
Atari's Gauntlet Game four character dungeon exploration situation.
• Issue 38 -
Robotron: 2084 Game twin-joystick simultaneous move and shoot simulation.
• Issue 37 -
Atari's Lunar Lander Game gravity, rocket thrust and orientation simulation.
• Issue 36 -
Side Pocket Pool Game with ball aiming, movement and collision simulation.
• Issue 35 -
Konami’s Hyper Sports Clay Pigeon Shooting single player game simulation.
• Issue 34 -
Atari Marble Madness game course topology and rolling-physics simulation.
• Issue 33 -
Sega Zaxxon arcade game simulation of its classic axonometric projection.
• Issue 32 -
Kung-Fu Master arcade game character action movement.
• Issue 31 -
Spy Hunter arcade game vertical scrolling road Car Driving simulation.
• Issue 30 - Recreate the
Boulder Dash game with Caves of Gems and Falling Boulders.
• Issue 29 - Recreate
Dong Nguyen's Flappy Bird game flight and Moving Pipes.
• Issue 28 - Turn-based combat coding a la
Pokemon's Sword and Shield game.
• Issue 27 -
Konami Frogger arcade game animation via
Pygame Zero Actors
• Issue 26 -
Phoenix arcade game Mothership recreation with armoured shields
• Issue 25 - Tile-matching game code inspired by
Tetris and
Candy Crush
• Issue 24 -
Nintendo's Donkey Kong game tribute with rolling barrels
• Issue 23 -
Daley Thompson Decathalon game inspired sprinting simulation
• Issue 22 -
Konami's Scramble arcade game randomly generated scrolling landscape
• Issue 21 -
Atari Super Sprint racing game overhead-view track navigation
• Issue 20 -
Duck Hunt 2D shooting gallery game recreation using the mouse pointer
• Issue 19 - How to code
game states and rules for any game
• Issue 18 -
Sinclair ZX81 3D Monster Maze game navigable labyrinth recreation
• Issue 17 -
Lemmings game automatic path-following behaviour coding
• Issue 16 -
Gradius game ship-following drone-like Option sprite code
• Issue 15 -
Ant Attack game map drawn using block images
• Issue 14 -
Nintendo Donkey Kong game animated walk simulation
• Issue 13 -
Gyruss game star field zooming effect
• Issue 12 -
Bomberman game exploding bomb effects
• Issue 11 -
Breakout playable game
• Issue 10 -
Pang game ballon spawning simulation
• Issue 9 -
Space Invaders playable game
• Issue 8 -
BBC Micro and machine code
• Issue 7 -
Super Mario game recreation of jumping physics
• Issue 6 - How to create as simple
text adventure game
• Issue 5 - How to code a
retro game type
high-score tables
• Issue 4 -
Atari Asteroids game thruster motion simulation
• Issue 3 -
Moon Patrol game platform game 3-layer parallax scrolling simulation
• Issue 2 -
Galaxian arcade game AI dive bombing aliens using 'ship' sprites
• Issue 1 -
Defender arcade game particle explosion simulation
Try My Free Python Coding Tutorials